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Authored by FryeJacob

I 100% believe that this was true in Hearthstone

Edited

Really isn't that the matches have become worse, it is the player mentality that have changed. Coupled with a ton of tools for knowledge and learning. People trying to WOW Classic TBC Gold take shortcuts rather than learning, causing them to feel like it is a grind when they can not just jump to the rewards. People today consume content a great deal quicker and use a ton of crutches to perform it. They bypass the majority of the investigating and trial and error parts, which is what they remember most fondly from the previous games, in favor for optimisation and min/max from the get go. A lot of optimization isn't even about doing things better, but eliminating things all together. Which also contributes to people whining that they"feel forced" doing things because they're so used to having the ability to skip it.

I 100% believe that this was true in Hearthstone. I have not played in a long time but back when they first started adding cards would be some brand new broken strategy everyone had to play Blizzard sat around for weeks stating everything was fine prior to waiting to launch a few half-assed counter in the next expansion. When it failed that they eventually delivered a balance patch to fix the original matter. I'm positive people stuck around just to see whether the new cards could change anything the player numbers were fostered.

Agree. I do think there's an element of buy WOW TBC Classic Gold this devs tricking themselves into believing their"systems" and articles are at least kind of fun. They certainly"overdesign", beginning with the rewards and working backwards from there instead of really thinking if the systems themselves are enjoyable.

I 100% believe that this was true in Hearthstone 48 Bytes
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